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sthg-prompt-claumin ·
Here's an even more detailed outline that better aligns with what the Sonic community would want to see, focusing on action and character development through conflict rather than corporate melodrama:
PROLOGUE: THE LEGEND
- Open with Clutch's dark history as an undefeated champion who was banned for dangerous experimental tech
- Show his obsession with controlling all of racing through force
- Establish him as someone who corrupts the spirit of competition
- Brief scene showing him approaching the Restoration with seemingly good intentions
ACT 1: THE SETUP (3 Issues)
- Tournament Announcement
- Sonic initially dismissive of the event
- Jet and Babylon Rogues immediately suspicious
- Surge and Kit introduced as Clutch's champions
- Early signs of dangerous tech malfunctions being covered up
- First Qualifiers
- Multiple intense racing sequences
- Show off unique racing styles for each character
- Establish rivalries naturally through competition
- Subtle hints of Clutch's control over gear technology
- Rising Tensions
- Racers start experiencing mysterious gear failures
- Sonic begins investigating but stays in the competition
- Surge starts questioning Clutch's methods
- First major accident caused by tampered gear
ACT 2: ESCALATION (3 Issues)
4. The Betrayal
- Surge and Kit discover Clutch's true plans
- Major race sequence where they try to warn others
- Clutch reveals partial control over gear tech
- Sonic forced to race without tech to avoid control
- Underground Racing
- Secret races to expose Clutch
- More character focus on rivalries becoming alliances
- High-stakes chase sequences
- Technology vs skill theme emerges
- The Warning
- Full extent of Clutch's plan revealed
- Shows his tech can override any gear
- Major characters must choose sides
- Build to final tournament
ACT 3: CLIMAX (3 Issues)
7. Tournament Begins
- Multiple simultaneous races
- Characters fighting Clutch's control
- High-speed action across different tracks
- Rising tension as control spreads
- The Takeover
- Clutch initiates full gear control
- Massive crash sequence
- Heroes must adapt without tech
- Lead into final confrontation
- Final Race
- Pure skill vs corrupted technology
- Multi-character racing sequence
- Sonic and rivals working together
- Epic final showdown
EPILOGUE
- Quick resolution focusing on racing spirit
- Set up future rivalries
- Show consequences through action
- End with friendly race challenge
Key Story Elements:
- Focus on racing action over dialogue
- Natural character development through competition
- Clear stakes and escalating danger
- Minimal corporate elements
- Keep Sonic active and confident
- Make rivals compelling without being edgy
- Show don't tell character growth
- Fast pacing throughout
- Multiple epic race sequences
- Technology vs skill theme
- Competition and fair play themes
- Consequences feel real without melodrama
This structure maintains excitement while telling a cohesive story that stays true to what makes Sonic work as a character. Every issue should have at least one major racing sequence or action scene to keep energy high.
The key is keeping Sonic as the free-spirited hero who fights for fair competition and freedom, while building an exciting story around racing action rather than corporate politics. This version gives fans the high-energy adventure they want while still telling a meaningful story.